![]() ![]() It really is frustrating in the long run and i don't see the point of that leauge thing anyway. If it gets decreased by 5 seconds there's still gonna be PLENTY of time for the person to be protected from pjers as it is intended from the beginning.Īlso one more thing that has me personally annoyed is that max league system, its in particular annoying because you can't switch prayers as you normally would, this is a serious detail that in the long run really destroys the experience for me personally because sometimes i select protect from melee but i am unable to and i think i have selected the prot from melee after i killed a player just to get rushed by someone without having prot melee on. On top of this suggestion i would also suggest to lower the pj timer by like 5 seconds atleast because atm tbh the pj timer is really overdone tbh. The intention of being at that spot is for most people to risk an ags so when you have these rune dudes constantly interrupting you when you are trying to risk fight is a agony especially for the fact that the pj timer is very long on here so everytime you get attacked from a person that you don't want to be attacked from you have to wait alot of time to be able to attack your desired fight, this might not seem like much if it happens one time or two times but in the long run it is extremely frustrating and really hurts the whole experience. This way the riskfighter is immediately know if the person he is attacking or the person he is attacked by actually risk the amount you want them to risk.Īlso one more suggestion is to make people that don't risk like minimum 100m while we riskers risk ags unable to attack us because it's also extremely frustrating when people in rune platelegs and fighter torso are constantly trying to attack you when you are red skulled east of wildy where dh pkers normally risk ags's or claws's. To easily fix this annoying thing i would suggest to make players automaticly type ::risk upon attacking someone or when they get attacked. One more problem for people dh pking and risking ags or just riskfighting in general but mostly those who just risk ags is that alot of times people have a red skull but they don't risk ags, they try to trick us riskers into thinking that they risk an ags when they don't, and to constantly have to ask them to ::type risk is extremely frustrating not only because in the midst of a fight you have to be focused on the fight itself but alot of the times people knowingly don't type risk cuz they know they don't risk shit lol. If you only could get a target while you are not in combat it would really make it much better for target seekers.Īlso something that has had me irritated alot recently and over the time is that sometimes after entering safezone and then quickly enter wildy again i sometimes have to right click to be able to attack my opponent even though in player settings i have selected to ALWAYS left click on players where avaible in wilderness, this little detail has really got me mad sometimes when you have to be quick to attack a player, it's so irritating omg.Īlso one more thing that would make the life's of risk fighters much easier is to have an option where you can select to be redskulled for like 30 minutes even when you reload your preset or access a bank or whatever scenario that normally makes your red skull go away, because omg, i can't express my self enough how annoying it is to have to constantly type it out every single fight, its litteraly misery and it has messed up my brain because now whenever i am not risk fighting i unconsiously type ::highrisk even though i don't want to be red skulled, just because typing it out thousands of times has reinforced that habit. That would be so much better for those that seek to fight targets because most of the times atm you get a target that already has a fight and hence makes you have to wait alot. Please make it so you cannot get a new target while you are in combat. 249 Users were Online in the Last 24 Hours ![]()
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